![]() Martinet just offers a few phrases and grunt noises that somehow fit the character very well. Martinet had previously served as the voice actor for Mario in the 1995 Windows game Mario's FUNdamentals, but Super Mario 64 was when many people were exposed to his voice. Sound effects are pretty standard, but the main addition here is the voice of Charles Martinet. Some of the standouts of the soundtrack include: Inside the Castle Walls, Slider, the Title Theme, and of course Dire, Dire Docks. ![]() But then there are stages such as Tiny-Huge Island where I really cannot come up with a better alternative as to what type of music would fit better, so I'm overall pretty satisfied with the results here. And while that is not a problem in it of itself, it does disappoint me that we could not get more fitting tracks on certain stages. Rainbow Ride, Tick Tock Clock, and many secret stages share the same musical track. Also typical for the Mario series is the fact that there is not a whole lot of music to work with, Super Mario 64 is no exception. Many of the compositions are just complete earworms that you'd be hard-pressed to forget, which is typical for the Mario series. Koji Kondo returns as the composer for this title and he brings his usual stamp of quality to the soundtrack. Bowser just barely resembles his artwork.
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